建图、地图修改
This commit is contained in:
@@ -2,25 +2,34 @@
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<el-dialog
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class="config_dialog config_dialog_h"
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:class="{'enClass': $i18n.locale === 'en-us'}"
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title="新手指导"
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:title="$t('NewcomerGuidance')"
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:visible.sync="dialogVisible"
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width="80%"
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:before-close="handleClose">
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<el-row type="flex" justify="space-between" style="height: calc(100% - .46rem);padding: 0 .2rem;">
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<el-col :span="7">
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<div class="step_w"><img src="../../../images/new/step_1.jpg" alt=""></div>
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<p class="step_p">1.车辆将自动扫描周边环境,拖动车辆即可开始记录行走路线;</p>
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<div class="step_w">
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<img v-if="$i18n.locale === 'en-us'" src="../../../images/new/en_step_1.jpg" alt="">
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<img v-else src="../../../images/new/step_1.jpg" alt="">
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</div>
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<p class="step_p">1.{{ $t('driverTxt1') }}</p>
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</el-col>
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<el-col :span="7">
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<div class="step_w"><img src="../../../images/new/step_2.jpg" alt=""></div>
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<p class="step_p">2.当车辆移动到目标工位点时,点击「打点」按钮,即可保存当前位置为工位点;</p>
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<div class="step_w">
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<img v-if="$i18n.locale === 'en-us'" src="../../../images/new/en_step_2.jpg" alt="">
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<img v-else src="../../../images/new/step_2.jpg" alt="">
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</div>
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<p class="step_p">2.{{ $t('driverTxt2') }}</p>
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</el-col>
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<el-col :span="7">
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<div class="step_w"><img src="../../../images/new/step_3.jpg" alt=""></div>
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<p class="step_p">3.路线与工位点记录完成后,点击「结束建图」,等待系统自动生成地图即可。</p>
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<div class="step_w">
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<img v-if="$i18n.locale === 'en-us'" src="../../../images/new/en_step_3.jpg" alt="">
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<img v-else src="../../../images/new/step_3.jpg" alt="">
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</div>
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<p class="step_p">3.{{ $t('driverTxt3') }}</p>
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</el-col>
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</el-row>
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<button class="button_control" style="display: inherit;margin:.1rem auto 0 auto;" @click="driverConfirm"><p>我知道了</p></button>
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<button class="button_control" style="display: inherit;margin:.1rem auto 0 auto;" @click="driverConfirm"><p>{{$t('Gotit')}}</p></button>
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</el-dialog>
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</template>
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@@ -66,8 +66,10 @@ export default {
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animationFrameId: null,
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// 优化相关参数
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updateThrottle: 50, // 数据更新节流间隔(ms)
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lastUpdateTime: 0
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lastUpdateTime: 0,
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// resizeHandler: null // 存储resize事件处理函数
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yellowDotSprite: null,
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yellowDotInitialPos: null
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}
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},
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computed: {
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@@ -110,6 +112,14 @@ export default {
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this.carTexture.dispose();
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this.carTexture = null;
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}
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if (this.yellowDotSprite) {
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if (this.yellowDotSprite.material.map) {
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this.yellowDotSprite.material.map.dispose();
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}
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this.yellowDotSprite.material.dispose();
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this.scene.remove(this.yellowDotSprite);
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this.yellowDotSprite = null;
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}
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if (this.scene) {
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this.scene.clear();
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this.scene = null;
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@@ -210,6 +220,41 @@ export default {
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this.scene.add(this.carMesh);
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});
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},
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createYellowDot(initialX, initialY) {
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// 存储初始位置(后续不更新)
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this.yellowDotInitialPos = { x: initialX, y: initialY };
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// 创建圆点纹理(黄色纯色纹理)
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const canvas = document.createElement('canvas');
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canvas.width = 60;
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canvas.height = 60;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = '#FFD700'; // 黄色
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ctx.beginPath();
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ctx.arc(30, 30, 15, 0, Math.PI * 2);
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ctx.fill();
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const dotTexture = new THREE.CanvasTexture(canvas);
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const dotMaterial = new THREE.SpriteMaterial({
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map: dotTexture,
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transparent: true,
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depthWrite: false, // 避免遮挡问题
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sizeAttenuation: false // 缩放时保持大小不变
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});
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this.yellowDotSprite = new THREE.Sprite(dotMaterial);
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// 设置圆点大小(根据场景比例调整)
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const actualRangeY = this.pointCloudRange.maxY - this.pointCloudRange.minY;
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const carScale = actualRangeY / 5;
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this.yellowDotSprite.scale.set(carScale * 1.5, carScale * 1.5, 1);
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// 固定在小车初始位置
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this.yellowDotSprite.position.set(initialX, initialY, 5); // z轴4,在点云之上、小车之下
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this.scene.add(this.yellowDotSprite);
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if (this.renderer && this.scene && this.camera) {
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this.renderer.render(this.scene, this.camera);
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}
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},
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updatePointCloud(points) {
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if (!points || !Array.isArray(points) || points.length === 0) return;
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@@ -567,6 +612,7 @@ export default {
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},
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init() {
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this.initWebSocket()
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this.createYellowDot(this.carPosition.x, this.carPosition.y)
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// this.isLoading = false;
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// const pointData = points.data
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// this.updatePointCloud(pointData);
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@@ -12,6 +12,14 @@
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<el-col :span="10"><h3>{{ $t('EndCode') }}</h3></el-col>
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<el-col :span="14"><p>{{ getStationName(path.end_id) }}</p></el-col>
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</el-row>
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<el-row type="flex" justify="space-between" class="popup-content">
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<el-col :span="10"><h3>{{ $t('Direction') }}</h3></el-col>
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<el-col :span="14"><p>{{ [$t('Gostraight'), $t('Reverse'), $t('Twoway')][Number(path.navigation_mode)] }}</p></el-col>
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</el-row>
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<el-row type="flex" justify="space-between" class="popup-content">
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<el-col :span="10"><h3>{{$t('Type')}}</h3></el-col>
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<el-col :span="14"><p>{{ [$t('Curve'), $t('Straightline'), $t('Blindtravel')][Number(path.route_type)] }}</p></el-col>
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</el-row>
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</div>
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</template>
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@@ -64,6 +64,46 @@
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<el-button class="zoom_btn" style="margin-top: .2rem !important" type="primary" icon="el-icon-rank" size="mini" @click="resetZoomAndDrag"></el-button>
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<el-button class="zoom_btn" type="primary" icon="el-icon-location" size="mini" :disabled="isCarLocked" @click="handleRelocate"></el-button>
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</div>
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<div class="marker_wrap">
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<div class="path-legend">
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<div class="legend-title">{{ $t('pathType') }}</div>
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<div class="legend-item">
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<div class="line-sample straight-line">
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<div class="arrow-container">
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<svg class="arrow-svg" viewBox="0 0 5 6" width="5" height="6">
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<path d="M0,0 L5,3 L0,6" fill="none" stroke="#fff" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
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</div>
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</div>
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<span class="legend-text">{{ $t('straightPath') }}</span>
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</div>
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<div class="legend-item">
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<div class="line-sample reverse-line">
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<div class="arrow-container">
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<svg class="arrow-svg" viewBox="0 0 5 6" width="5" height="6">
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<path d="M0,0 L5,3 L0,6" fill="none" stroke="#fff" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
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</div>
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</div>
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<span class="legend-text">{{ $t('reversePath') }}</span>
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</div>
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<div class="legend-item">
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<div class="line-sample bidirectional-line">
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<div class="arrow-container left-arrow">
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<svg class="arrow-svg" viewBox="0 0 5 6" width="5" height="6">
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<path d="M0,0 L5,3 L0,6" fill="none" stroke="#fff" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
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</div>
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<div class="arrow-container right-arrow">
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<svg class="arrow-svg" viewBox="0 0 5 6" width="5" height="6">
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<path d="M5,0 L0,3 L5,6" fill="none" stroke="#fff" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
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</div>
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</div>
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<span class="legend-text">{{ $t('bidirectionalPath') }}</span>
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</div>
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</div>
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</div>
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</div>
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<PointPopup
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v-if="showPopup"
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@@ -101,6 +141,10 @@ const ZOOM_CONFIG = {
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TOUCH_STEP_FACTOR: 50
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}
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const PATH_CLICK_THRESHOLD = 5
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const ARROW_CONFIG = {
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LENGTH: 10, // 箭头长度(像素)
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ANGLE: Math.PI / 6 // 箭头与路径的夹角(60度)
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}
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const MARKER_SIZE = 16
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const CAR_SIZE = 15
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export default {
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@@ -349,35 +393,47 @@ export default {
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}, 30),
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drawPath () {
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if (!this.pathData.length) return
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this.pathData.forEach((point, index) => {
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// const nextPoint = this.pathData[index + 1]
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if (this.selectedPath.route_id === point.route_id) {
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this.ctx.strokeStyle = '#ff5722' // 橙色高亮
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this.ctx.lineWidth = 4
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} else {
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this.ctx.strokeStyle = '#009de5' // 默认蓝色
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this.ctx.lineWidth = 2
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// 根据 navigation_mode 设置路径颜色
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let pathColor, pathColor1
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switch(point.navigation_mode) {
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case '0': // 直行 - 绿色
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pathColor = 'rgba(0, 167, 26, 0.5)'
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pathColor1= '#00a71a'
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break
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case '1': // 后退 - 黄色
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pathColor = 'rgba(255, 87, 34, 0.5)'
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pathColor1= '#ff5722'
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break
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case '2': // 双向 - 蓝色
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pathColor = 'rgba(0, 125, 255, 0.5)'
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pathColor1= '#007dff'
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break
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default:
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pathColor = '#fff'
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pathColor1= '#fff'
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}
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// 选中状态高亮
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if (this.selectedPath.route_id === point.route_id) {
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this.ctx.strokeStyle = pathColor1
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} else {
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this.ctx.strokeStyle = pathColor
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}
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this.ctx.lineWidth = 6
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this.ctx.beginPath()
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// this.ctx.moveTo(point.px_start_x, point.px_start_y)
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if (point.route_type === '0') {
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this.drawArc(point, index)
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// let controlX, controlY
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// if (nextPoint) {
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// // 有下一个点时,使用当前终点和下一个起点的中点作为控制点
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// controlX = (point.px_end_x + nextPoint.px_start_x) / 2
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// controlY = (point.px_end_y + nextPoint.px_start_y) / 2
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// } else {
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// // 最后一个点,使用当前终点作为控制点
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// controlX = point.px_end_x
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// controlY = point.px_end_y
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// }
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// this.ctx.quadraticCurveTo(controlX, controlY, point.px_end_x, point.px_end_y)
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} else if (point.route_type === '1') {
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} else {
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this.drawStraightLine(point)
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// this.ctx.lineTo(point.px_end_x, point.px_end_y)
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}
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this.ctx.stroke()
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// 绘制箭头(大于号样式)
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this.drawArrowheads(point, index)
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})
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},
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drawStraightLine(point) {
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@@ -430,6 +486,117 @@ export default {
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this.ctx.moveTo(point.px_start_x, point.px_start_y)
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this.ctx.quadraticCurveTo(controlPoint.x, controlPoint.y, point.px_end_x, point.px_end_y)
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},
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// 绘制箭头(大于号样式)
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drawArrowheads(point, index) {
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const t = 0.5 // 箭头位置在路径中间
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let arrowX, arrowY, dirX, dirY
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if (point.route_type === '1') {
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// 直线路径
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arrowX = point.px_start_x + (point.px_end_x - point.px_start_x) * t
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arrowY = point.px_start_y + (point.px_end_y - point.px_start_y) * t
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dirX = point.px_end_x - point.px_start_x
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dirY = point.px_end_y - point.px_start_y
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} else {
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// 圆弧路径
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const prevPoint = this.pathData[index - 1]
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const nextPoint = this.pathData[index + 1]
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const entryDirection = prevPoint && prevPoint.route_type === "1"
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? Math.atan2(point.px_start_y - prevPoint.px_start_y, point.px_start_x - prevPoint.px_start_x)
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: Math.atan2(point.px_end_y - point.px_start_y, point.px_end_x - point.px_start_x)
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const exitDirection = nextPoint && nextPoint.route_type === "1"
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? Math.atan2(nextPoint.px_end_y - point.px_end_y, nextPoint.px_end_x - point.px_end_x)
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: Math.atan2(point.px_end_y - point.px_start_y, point.px_end_x - point.px_start_x)
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const controlPoint = this.calculateArcControlPoint(
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point.px_start_x, point.px_start_y,
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point.px_end_x, point.px_end_y,
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entryDirection, exitDirection
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)
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// 二次贝塞尔曲线中间点
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arrowX = Math.pow(1 - t, 2) * point.px_start_x
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+ 2 * (1 - t) * t * controlPoint.x
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+ Math.pow(t, 2) * point.px_end_x
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arrowY = Math.pow(1 - t, 2) * point.px_start_y
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+ 2 * (1 - t) * t * controlPoint.y
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+ Math.pow(t, 2) * point.px_end_y
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// 曲线在中间点的方向向量
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dirX = 2 * (1 - t) * (controlPoint.x - point.px_start_x)
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+ 2 * t * (point.px_end_x - controlPoint.x)
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dirY = 2 * (1 - t) * (controlPoint.y - point.px_start_y)
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+ 2 * t * (point.px_end_y - controlPoint.y)
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}
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// 归一化方向向量
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const length = Math.sqrt(dirX ** 2 + dirY ** 2)
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if (length === 0) return
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const normDirX = dirX / length
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const normDirY = dirY / length
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// 根据 navigation_mode 绘制箭头
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switch(point.navigation_mode) {
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case '0': // 直行 - 单个向前箭头
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this.drawGreaterThanArrow(arrowX, arrowY, normDirX, normDirY)
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break
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case '1': // 后退 - 也是单个向前箭头
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this.drawGreaterThanArrow(arrowX, arrowY, normDirX, normDirY)
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break
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case '2': // 双向 - 两个方向箭头
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// 向前箭头(稍微偏移)
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this.drawGreaterThanArrow(
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arrowX - normDirX * 8,
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arrowY - normDirY * 8,
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normDirX,
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normDirY
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)
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// 向后箭头(稍微偏移)
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this.drawGreaterThanArrow(
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arrowX + normDirX * 8,
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arrowY + normDirY * 8,
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-normDirX,
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-normDirY
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)
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break
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}
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},
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// 绘制大于号样式的箭头
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drawGreaterThanArrow(x, y, dirX, dirY) {
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const arrowLength = 2 // 箭头长度
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const arrowWidth = 4 // 箭头宽度
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// 计算垂直方向向量(旋转90度)
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const perpX = -dirY
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const perpY = dirX
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// 计算大于号的三个点
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// 顶点(箭头尖端)
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const tipX = x + dirX * arrowLength
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const tipY = y + dirY * arrowLength
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// 左侧点
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const leftX = x - dirX * arrowLength / 2 + perpX * arrowWidth / 2
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const leftY = y - dirY * arrowLength / 2 + perpY * arrowWidth / 2
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// 右侧点
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const rightX = x - dirX * arrowLength / 2 - perpX * arrowWidth / 2
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const rightY = y - dirY * arrowLength / 2 - perpY * arrowWidth / 2
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// 绘制大于号形状
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this.ctx.beginPath()
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this.ctx.moveTo(leftX, leftY) // 从左侧点开始
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this.ctx.lineTo(tipX, tipY) // 画到尖端
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this.ctx.lineTo(rightX, rightY) // 画到右侧点
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this.ctx.strokeStyle = '#fff'
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this.ctx.lineWidth = 1.5
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this.ctx.lineCap = 'round'
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this.ctx.lineJoin = 'round'
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this.ctx.stroke()
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},
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// 计算圆弧控制点
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calculateArcControlPoint(startX, startY, endX, endY, entryDir, exitDir) {
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const midX = (startX + endX) / 2
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@@ -467,27 +634,23 @@ export default {
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||||
return // 等待图标加载完成后再绘制
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||||
}
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||||
this.pointData.forEach((point, index) => {
|
||||
// 绘制选中状态
|
||||
this.ctx.beginPath()
|
||||
this.ctx.arc(point.px_x, point.px_y, 5, 0, Math.PI * 2)
|
||||
if (point.station_id === this.selectedPointId) {
|
||||
this.ctx.fillStyle = index === 0 ? '#d700c1' : '#009de5'
|
||||
this.ctx.fill()
|
||||
} else {
|
||||
this.ctx.strokeStyle = index === 0 ? 'rgba(215, 0, 193, 0.6)' : 'rgba(0, 157, 229, 0.6)'
|
||||
this.ctx.lineWidth = 11
|
||||
this.ctx.stroke()
|
||||
this.ctx.fillStyle = 'rgba(255,255,255,0.6)'
|
||||
}
|
||||
this.ctx.fill()
|
||||
// 绘制点位名称(文字大小随缩放变化)
|
||||
if (point.station_type === 'Station') {
|
||||
this.ctx.beginPath()
|
||||
this.ctx.arc(point.px_x, point.px_y, 5, 0, Math.PI * 2)
|
||||
if (point.station_id === this.selectedPointId) {
|
||||
this.ctx.fillStyle = index === 0 ? '#d700c1' : '#009de5'
|
||||
this.ctx.fill()
|
||||
} else {
|
||||
this.ctx.strokeStyle = index === 0 ? 'rgba(215, 0, 193, 0.6)' : 'rgba(0, 157, 229, 0.6)'
|
||||
this.ctx.lineWidth = 11
|
||||
this.ctx.stroke()
|
||||
this.ctx.fillStyle = 'rgba(255,255,255,0.6)'
|
||||
}
|
||||
this.ctx.fill()
|
||||
this.ctx.font = '12px Arial'
|
||||
this.ctx.fillStyle = index === 0 ? '#d700c1' : '#62fa0a'
|
||||
this.ctx.textAlign = 'center'
|
||||
this.ctx.fillText(point.station_name, point.px_x, point.px_y + 22)
|
||||
// this.ctx.fillText(point.x, point.px_x, point.px_y + 34)
|
||||
// this.ctx.fillText(point.y, point.px_x, point.px_y + 50)
|
||||
}
|
||||
})
|
||||
},
|
||||
@@ -586,7 +749,7 @@ export default {
|
||||
this.showPathPopup = false
|
||||
} else {
|
||||
this.selectedPath = path
|
||||
this.calculatePopupPosition(event, 95, this.pathPopupStyle)
|
||||
this.calculatePopupPosition(event, 143, this.pathPopupStyle)
|
||||
this.showPathPopup = true
|
||||
}
|
||||
this.redrawCanvas()
|
||||
@@ -978,4 +1141,69 @@ export default {
|
||||
font-size: 0.18rem;
|
||||
line-height: 0.32rem;
|
||||
color: #fff;
|
||||
|
||||
.marker_wrap
|
||||
position absolute
|
||||
bottom 10px
|
||||
right 10px
|
||||
z-index 20
|
||||
.path-legend
|
||||
border 1px solid rgba(77, 155, 205, 0.6)
|
||||
border-radius 8px
|
||||
padding 12px
|
||||
box-shadow 0 2px 8px rgba(0, 0, 0, 0.3)
|
||||
.legend-title
|
||||
font-size 14px
|
||||
font-weight bold
|
||||
color #fff
|
||||
margin-bottom 10px
|
||||
text-align center
|
||||
border-bottom 1px solid rgba(255, 255, 255, 0.2)
|
||||
padding-bottom 5px
|
||||
.legend-item
|
||||
display flex
|
||||
align-items center
|
||||
margin-bottom 8px
|
||||
&:last-child
|
||||
margin-bottom 0
|
||||
.line-sample
|
||||
position relative
|
||||
width 50px
|
||||
height 10px
|
||||
margin-right 10px
|
||||
display flex
|
||||
align-items center
|
||||
justify-content center
|
||||
.straight-line
|
||||
background rgba(0, 167, 26, 0.4) // 直行 - 绿色
|
||||
.reverse-line
|
||||
background rgba(255, 87, 34, 0.4) // 后退 - 橙色
|
||||
.bidirectional-line
|
||||
background rgba(0, 125, 255, 0.4) // 双向 - 蓝色
|
||||
justify-content space-between
|
||||
.legend-text
|
||||
font-size 12px
|
||||
color #e0e0e0
|
||||
white-space nowrap
|
||||
.arrow-container
|
||||
position absolute
|
||||
display flex
|
||||
align-items center
|
||||
justify-content center
|
||||
|
||||
/* 直行和后退路径箭头 - 右侧 */
|
||||
.straight-line .arrow-container,
|
||||
.reverse-line .arrow-container
|
||||
left calc(50% - 3px)
|
||||
|
||||
/* 双向路径箭头 */
|
||||
.bidirectional-line .arrow-container
|
||||
&.left-arrow
|
||||
left 12px
|
||||
&.right-arrow
|
||||
right 12px
|
||||
|
||||
/* 箭头SVG样式 */
|
||||
.arrow-svg
|
||||
filter: drop-shadow(0 0 1px rgba(0, 0, 0, 0.5))
|
||||
</style>
|
||||
Reference in New Issue
Block a user