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apt-nl-map/static/Magic4/js/three.js-dev/examples/webgl_refraction.html
2024-12-04 10:21:04 +08:00

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js refraction</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> - refraction
</div>
<script type="module">
import * as THREE from '../build/three.module.js';
import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { Refractor } from './jsm/objects/Refractor.js';
import { WaterRefractionShader } from './jsm/shaders/WaterRefractionShader.js';
let scene, camera, clock, renderer, refractor;
init();
function init() {
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 200 );
camera.position.set( - 10, 0, 15 );
camera.lookAt( scene.position );
// clock
clock = new THREE.Clock();
// mesh
const geometry = new THREE.TorusKnotGeometry( 3, 1, 256, 32 );
const material = new THREE.MeshStandardMaterial( { color: 0x6083c2 } );
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
// refractor
const refractorGeometry = new THREE.PlaneGeometry( 10, 10 );
refractor = new Refractor( refractorGeometry, {
color: 0x999999,
textureWidth: 1024,
textureHeight: 1024,
shader: WaterRefractionShader
} );
refractor.position.set( 0, 0, 5 );
scene.add( refractor );
// load dudv map for distortion effect
const dudvMap = new THREE.TextureLoader().load( 'textures/waterdudv.jpg', function () {
animate();
} );
dudvMap.wrapS = dudvMap.wrapT = THREE.RepeatWrapping;
refractor.material.uniforms[ "tDudv" ].value = dudvMap;
// light
const ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
const pointLight = new THREE.PointLight( 0xffffff, 0.8 );
camera.add( pointLight );
scene.add( camera );
// renderer
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x20252f );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
//
const controls = new OrbitControls( camera, renderer.domElement );
controls.minDistance = 10;
controls.maxDistance = 100;
//
window.addEventListener( 'resize', onWindowResize );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
}
function render() {
refractor.material.uniforms[ "time" ].value += clock.getDelta();
renderer.render( scene, camera );
}
</script>
</body>
</html>