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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Loader] →
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<h1>[name]</h1>
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<p class="desc">
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A loader for loading a [page:Material] in JSON format.
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This uses the [page:FileLoader] internally for loading files.
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</p>
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<h2>Code Example</h2>
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<code>
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// instantiate a loader
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const loader = new THREE.MaterialLoader();
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// load a resource
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loader.load(
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// resource URL
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'path/to/material.json',
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// onLoad callback
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function ( material ) {
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object.material = material;
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},
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// onProgress callback
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function ( xhr ) {
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console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
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},
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// onError callback
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function ( err ) {
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console.log( 'An error happened' );
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}
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);
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</code>
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<h2>Constructor</h2>
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<h3>[name]( [param:LoadingManager manager] )</h3>
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<p>
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[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
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Creates a new [name].
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</p>
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<h2>Properties</h2>
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<p>See the base [page:Loader] class for common properties.</p>
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<h3>[property:Object textures]</h3>
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<p>Object holding any textures used by the material. See [page:.setTextures].</p>
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<h2>Methods</h2>
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<p>See the base [page:Loader] class for common methods.</p>
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<h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
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<p>
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[page:String url] — the path or URL to the file. This can also be a
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[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].<br />
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[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Material].<br />
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[page:Function onProgress] — Will be called while load progresses. The argument will be the progress event.<br />
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[page:Function onError] — Will be called when load errors.<br /><br />
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Begin loading from url.
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</p>
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<h3>[method:Material parse]( [param:Object json] )</h3>
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<p>
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[page:Object json] — The json object containing the parameters of the Material.<br /><br />
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Parse a <em>JSON</em> structure and create a new [page:Material] of the type [page:String json.type] with parameters defined in the json object.
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</p>
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<h3>[method:MaterialLoader setTextures]( [param:Object textures] )</h3>
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<p>
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[page:Object textures] — object containing any textures used by the material.
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</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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