292 lines
7.2 KiB
HTML
292 lines
7.2 KiB
HTML
|
|
<!DOCTYPE html>
|
||
|
|
<html lang="en">
|
||
|
|
<head>
|
||
|
|
<title>three.js vr - dragging</title>
|
||
|
|
<meta charset="utf-8">
|
||
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
|
||
|
|
<link type="text/css" rel="stylesheet" href="main.css">
|
||
|
|
</head>
|
||
|
|
<body>
|
||
|
|
|
||
|
|
<div id="info">
|
||
|
|
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - haptics
|
||
|
|
</div>
|
||
|
|
|
||
|
|
<script type="module">
|
||
|
|
|
||
|
|
import * as THREE from '../build/three.module.js';
|
||
|
|
import { OrbitControls } from './jsm/controls/OrbitControls.js';
|
||
|
|
import { VRButton } from './jsm/webxr/VRButton.js';
|
||
|
|
import { XRControllerModelFactory } from './jsm/webxr/XRControllerModelFactory.js';
|
||
|
|
|
||
|
|
let container;
|
||
|
|
let camera, scene, renderer;
|
||
|
|
let controller1, controller2;
|
||
|
|
let controllerGrip1, controllerGrip2;
|
||
|
|
const box = new THREE.Box3();
|
||
|
|
|
||
|
|
const controllers = [];
|
||
|
|
const oscillators = [];
|
||
|
|
let controls, group;
|
||
|
|
let audioCtx = null;
|
||
|
|
|
||
|
|
init();
|
||
|
|
animate();
|
||
|
|
|
||
|
|
function initAudio() {
|
||
|
|
|
||
|
|
if ( audioCtx !== null ) {
|
||
|
|
|
||
|
|
return;
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
audioCtx = new ( window.AudioContext || window.webkitAudioContext )();
|
||
|
|
function createOscillator() {
|
||
|
|
|
||
|
|
const oscillator = audioCtx.createOscillator();
|
||
|
|
const real = Array.from( { length: 8192 }, ( _, n ) => (
|
||
|
|
n === 0 ?
|
||
|
|
0 :
|
||
|
|
4 / ( n * Math.PI ) * Math.sin( Math.PI * n * 0.18 )
|
||
|
|
) );
|
||
|
|
const imag = real.map( () => 0 );
|
||
|
|
oscillator.setPeriodicWave( audioCtx.createPeriodicWave( Float32Array.from( real ), Float32Array.from( imag ) ) );
|
||
|
|
oscillator.start();
|
||
|
|
return oscillator;
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
oscillators.push( createOscillator() );
|
||
|
|
oscillators.push( createOscillator() );
|
||
|
|
window.oscillators = oscillators;
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function init() {
|
||
|
|
|
||
|
|
container = document.createElement( 'div' );
|
||
|
|
document.body.appendChild( container );
|
||
|
|
|
||
|
|
scene = new THREE.Scene();
|
||
|
|
scene.background = new THREE.Color( 0x808080 );
|
||
|
|
|
||
|
|
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
|
||
|
|
camera.position.set( 0, 1.6, 3 );
|
||
|
|
|
||
|
|
controls = new OrbitControls( camera, container );
|
||
|
|
controls.target.set( 0, 1.6, 0 );
|
||
|
|
controls.update();
|
||
|
|
|
||
|
|
const floorGeometry = new THREE.PlaneGeometry( 4, 4 );
|
||
|
|
const floorMaterial = new THREE.MeshStandardMaterial( {
|
||
|
|
color: 0xeeeeee,
|
||
|
|
roughness: 1.0,
|
||
|
|
metalness: 0.0
|
||
|
|
} );
|
||
|
|
const floor = new THREE.Mesh( floorGeometry, floorMaterial );
|
||
|
|
floor.rotation.x = - Math.PI / 2;
|
||
|
|
floor.receiveShadow = true;
|
||
|
|
scene.add( floor );
|
||
|
|
|
||
|
|
scene.add( new THREE.HemisphereLight( 0x808080, 0x606060 ) );
|
||
|
|
|
||
|
|
const light = new THREE.DirectionalLight( 0xffffff );
|
||
|
|
light.position.set( 0, 6, 0 );
|
||
|
|
light.castShadow = true;
|
||
|
|
light.shadow.camera.top = 2;
|
||
|
|
light.shadow.camera.bottom = - 2;
|
||
|
|
light.shadow.camera.right = 2;
|
||
|
|
light.shadow.camera.left = - 2;
|
||
|
|
light.shadow.mapSize.set( 4096, 4096 );
|
||
|
|
scene.add( light );
|
||
|
|
|
||
|
|
group = new THREE.Group();
|
||
|
|
group.position.z = - 0.5;
|
||
|
|
scene.add( group );
|
||
|
|
|
||
|
|
for ( let i = 0; i < 10; i ++ ) {
|
||
|
|
|
||
|
|
const intensity = ( i + 1 ) / 10;
|
||
|
|
const w = 0.1;
|
||
|
|
const h = 0.1;
|
||
|
|
const minH = 1;
|
||
|
|
const geometry = new THREE.BoxGeometry( w, h * i + minH, w );
|
||
|
|
const material = new THREE.MeshStandardMaterial( {
|
||
|
|
color: new THREE.Color( intensity, 0.1, 0.1 ),
|
||
|
|
roughness: 0.7,
|
||
|
|
metalness: 0.0
|
||
|
|
} );
|
||
|
|
|
||
|
|
const object = new THREE.Mesh( geometry, material );
|
||
|
|
object.position.x = ( i - 5 ) * ( w + 0.05 );
|
||
|
|
object.castShadow = true;
|
||
|
|
object.receiveShadow = true;
|
||
|
|
object.userData = {
|
||
|
|
index: i + 1,
|
||
|
|
intensity: intensity
|
||
|
|
};
|
||
|
|
|
||
|
|
group.add( object );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
//
|
||
|
|
|
||
|
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
renderer.outputEncoding = THREE.sRGBEncoding;
|
||
|
|
renderer.shadowMap.enabled = true;
|
||
|
|
renderer.xr.enabled = true;
|
||
|
|
container.appendChild( renderer.domElement );
|
||
|
|
|
||
|
|
document.body.appendChild( VRButton.createButton( renderer ) );
|
||
|
|
|
||
|
|
document.getElementById( "VRButton" ).addEventListener( "click", () => {
|
||
|
|
|
||
|
|
initAudio();
|
||
|
|
|
||
|
|
} );
|
||
|
|
|
||
|
|
// controllers
|
||
|
|
|
||
|
|
controller1 = renderer.xr.getController( 0 );
|
||
|
|
scene.add( controller1 );
|
||
|
|
|
||
|
|
controller2 = renderer.xr.getController( 1 );
|
||
|
|
scene.add( controller2 );
|
||
|
|
|
||
|
|
const controllerModelFactory = new XRControllerModelFactory();
|
||
|
|
|
||
|
|
controllerGrip1 = renderer.xr.getControllerGrip( 0 );
|
||
|
|
controllerGrip1.addEventListener( "connected", controllerConnected );
|
||
|
|
controllerGrip1.addEventListener( "disconnected", controllerDisconnected );
|
||
|
|
controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
|
||
|
|
scene.add( controllerGrip1 );
|
||
|
|
|
||
|
|
controllerGrip2 = renderer.xr.getControllerGrip( 1 );
|
||
|
|
controllerGrip2.addEventListener( "connected", controllerConnected );
|
||
|
|
controllerGrip2.addEventListener( "disconnected", controllerDisconnected );
|
||
|
|
controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
|
||
|
|
scene.add( controllerGrip2 );
|
||
|
|
|
||
|
|
//
|
||
|
|
|
||
|
|
window.addEventListener( 'resize', onWindowResize );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function controllerConnected( evt ) {
|
||
|
|
|
||
|
|
controllers.push( {
|
||
|
|
gamepad: evt.data.gamepad,
|
||
|
|
grip: evt.target,
|
||
|
|
colliding: false,
|
||
|
|
playing: false
|
||
|
|
} );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function controllerDisconnected( evt ) {
|
||
|
|
|
||
|
|
const index = controllers.findIndex( o => o.controller === evt.target );
|
||
|
|
if ( index !== - 1 ) {
|
||
|
|
|
||
|
|
controllers.splice( index, 1 );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function onWindowResize() {
|
||
|
|
|
||
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
|
camera.updateProjectionMatrix();
|
||
|
|
|
||
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
//
|
||
|
|
|
||
|
|
function animate() {
|
||
|
|
|
||
|
|
renderer.setAnimationLoop( render );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function handleCollisions() {
|
||
|
|
|
||
|
|
for ( let g = 0; g < controllers.length; g ++ ) {
|
||
|
|
|
||
|
|
controllers[ g ].colliding = false;
|
||
|
|
|
||
|
|
const { grip, gamepad } = controllers[ g ];
|
||
|
|
const sphere = {
|
||
|
|
radius: 0.03,
|
||
|
|
center: grip.position
|
||
|
|
};
|
||
|
|
|
||
|
|
if ( "hapticActuators" in gamepad && gamepad.hapticActuators != null && gamepad.hapticActuators.length > 0 ) {
|
||
|
|
|
||
|
|
for ( let i = 0; i < group.children.length; i ++ ) {
|
||
|
|
|
||
|
|
const child = group.children[ i ];
|
||
|
|
box.setFromObject( child );
|
||
|
|
if ( box.intersectsSphere( sphere ) ) {
|
||
|
|
|
||
|
|
child.material.emissive.b = 1;
|
||
|
|
const intensity = child.userData.index / group.children.length;
|
||
|
|
child.scale.setScalar( 1 + Math.random() * 0.1 * intensity );
|
||
|
|
gamepad.hapticActuators[ 0 ].pulse( intensity, 100 );
|
||
|
|
oscillators[ g ].frequency.value = 100 + intensity * 60;
|
||
|
|
controllers[ g ].colliding = true;
|
||
|
|
|
||
|
|
} else {
|
||
|
|
|
||
|
|
child.material.emissive.b = 0;
|
||
|
|
child.scale.setScalar( 1 );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
if ( controllers[ g ].colliding ) {
|
||
|
|
|
||
|
|
if ( ! controllers[ g ].playing ) {
|
||
|
|
|
||
|
|
controllers[ g ].playing = true;
|
||
|
|
oscillators[ g ].connect( audioCtx.destination );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
} else {
|
||
|
|
|
||
|
|
if ( controllers[ g ].playing ) {
|
||
|
|
|
||
|
|
controllers[ g ].playing = false;
|
||
|
|
oscillators[ g ].disconnect( audioCtx.destination );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
function render() {
|
||
|
|
|
||
|
|
handleCollisions();
|
||
|
|
|
||
|
|
renderer.render( scene, camera );
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
</script>
|
||
|
|
</body>
|
||
|
|
</html>
|